Technical Art Generalist
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Position Overview & Specifications
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Company NameSumo Digital Ltd.
SalaryCompetitive
LocationLeamington, United Kingdom
CountryUnited Kingdom
Industry sectorArt
Job start dateASAP
Posted date28/05/2023
Experience LevelJunior-Associate
Job typePermanent | Full Time
Remote / HybridYes
Description
We are looking for a Technical Art Generalist to join Atomhawk's growing Technical Art team. They will play a key role in the senior team; helping develop the service line and product offering of this new team, building on Atomhawk's reputation and work with some of the best brands in the digital entertainment sector.
This role requires someone who is a skilled problem solver, an inspiring and enthusiastic team player who has a creatively pragmatic approach to solving technical challenges. The successful candidate will thrive in a technically creative and ever-changing environment where daily deadlines are handled with confidence.
As a key member of the project delivery team they will ensure Technical Art projects are creatively outstanding and of a high technical quality. On a more practical level, the Technical Art Generalist will be involved in development of software and hardware solutions tailored to suit the needs of a range of projects and clients. They will also take a positive role in developing the standard of Atomhawk's own internal pipelines and tools.
The ideal candidate will be an excellent communicator and comfortable producing technical documentation whilst working with various degrees of ownership. They will enjoy providing feedback to their team and quality control on projects across the technical art spectrum.
For this role we are encouraging remote applications. Given the nature of the work a local timezone to the UK would be a benefit but not essential. For those wanting to work in a physical office, we can currently offer in-studio work in one of our UK studios.
We look for the following in people who want to join our team
Quality at all stages of the process - Creation of 3D models that are cleanly modelled, organised workflow& files, well presented and defined from initial blockout through to final model & maps.- Design thinking - Solving creative problems when adapting 2D concept, balancing form and function, always being aware of the whole pipeline and the requirements
- Technical skill - Max/Maya/Blender, Zbrush, Substance, Marmoset, Photoshop and an understanding of the usual development software & tools. An understanding and interest in real world mechanics would also be a benefit.
- Art fundamentals - A strong grasp of proportion, silhouette & anatomy.
- Variety and iteration - The ability to provide multiple creative options, then iterate upon them as projects progress.
- Adaptability - Switching quickly and fluidly to new requirements and processes when required.
- Working to a brief - Understanding creative briefs, then considering elements such as context, timescales and creative constraints when solving tasks.
- Time management - Creation of high-quality work within allocated timescales.
- Collaboration - Receptive to taking feedback and working together with team-mates and clients.
About Atomhawk
Atomhawk produces the very best in cutting-edge creative conceptualisation, visualisation, and realisation. Our client list includes major names - Warner Bros, Sony, Microsoft, SEGA, Activision, 2K, EPIC, The PokΓ©mon Company and Blizzard all feature. And we like variety. Every project is different from the last. The spectrum covers gritty, hard-hitting Mortal Kombat, irreverent and stylised Surgeon Simulator 2, comic book superheroes, nostalgic childhood favourites and all things in between. Whichever franchise is on today's agenda - DC, Halo, Marvel, Mortal Kombat and Warhammer - we move through their worlds with ease and creative curiosity.
The work our team produces is world-class. We've celebrated that fact in three artbooks. Each one features concept art, tutorials and professional tips. Volume 3 was created to mark the studio's 10th anniversary, and was displayed and sold at the Great North Museum: Hancock in Newcastle, where we held the exhibition Other Worlds: The Art of Atomhawk in 2020. You can take a virtual tour of the exhibition here.
Our output hasn't gone unnoticed. We received Best Companies' 3 Star Accreditation 2021 and Top Companies North East 2021. We hold the Queen's Award for Enterprise for International Trade, as well as the TIGA Star Award 2021. We were also named Best Art/Animation/Trailer Supplier at the 2021 Develop Star Awards.
Creativity thrives through diversity, not conformity. Every Atomhawk applicant and employee is afforded space and freedom to be their true self, with no fear of prejudice or persecution. During the application process, you won't be judged on your name, your gender, your sexuality, your ethnicity, your age, your religion, or any other factor unrelated to your ability to do the job.
Benefits
As well as having the chance to work on some incredible projects, Atomhawk offers a unique environment for those wanting to be surrounded by like-minded creative people. We have one of the largest in-house teams of specialist digital artists in the world, providing a collaborative community that works, develops and socialises together.
Atomhawk provides structured career development and training pathways for staff at all levels. We offer flexible working hours and a strict 'No-Crunch' culture, meaning overtime is not required within the art team.
Atomhawk is part of Sumo Group Ltd, one of the UK's leading videogame developers.
#LI-Remote
Candidate Selection & Onboarding Process
Application & Resume Screening
Submit your tailored CV/Resume directly to the talent acquisition portal.
Technical & Competency Interviews
Virtual interviews with the hiring manager and multidisciplinary team.
Formal Offer & Benefits Negotiation
Written agreement outlining compensation, equity, retirement vesting, and relocation allowances.
Onboarding & Corporate Integration
Equipment provisioning, team orientation, and commencement of duties.
United Kingdom Right to Work & Skilled Worker Visa Guide
Employment in the United Kingdom requires legal Right to Work verified under the Home Office Points-Based Immigration System:
Sponsoring employers must hold an active Home Office A-rated Sponsor License and assign a valid Certificate of Sponsorship (CoS). Role must meet the general minimum salary threshold (Β£38,700) or occupation going rate.
Continuous employment under Skilled Worker status establishes eligibility for Indefinite Leave to Remain (ILR) after 5 continuous years, leading to British Citizenship.
Candidate Preparation Blueprint: Video Game Publishing
Based on transatlantic hiring benchmarks for Technical Art Generalist roles across Sumo Digital Ltd.'s corporate sector, successful applicants typically excel across three core dimensions:
Demonstrated portfolio evidence, architecture/system design case studies, or validated professional certifications directly applicable to Video Game Publishing.
STAR method competency responses highlighting cross-functional leadership, conflict resolution, and delivering measurable enterprise ROI under tight timelines.
Total compensation expectation aligned within the benchmarked Salary Disclosed on Application bracket, including retirement vesting and health parity.
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